Alkazar from the Pokemon conversion for Half-Life is back and he promises to keep the conversion on track, even though they have lost a member due to various reasons.
yup! you heard me right!
the kewl ppl over at tf2universe
said that their going to make the official singleplayerfpack for Counter-Strike.
They also say that they have discussed it with Gooseman and need major help!
get your fat lazy butt over there!
Saw that OxygenTank has an interview with Gooseman of Counter-Strike fame.
Gooseman is the project leader, lead modeler and coder of the teams.
you can check it out here.
It's kind of short but still a very good read!
heres a few questions:
Are you planning on adding any other modes of play besides
the new Defusion mode?
yeah, We're still thinking of new gameplay modes.. Defusion is very fun right now..
We hope the public likes it as much as we do.
And
Will you be adding any more weapons/items or are you
satisfied with the ones currently included in the mod?
I tend to come up with new ideas on my own. If I feel something will be neat to
have in CS, I'll add it.
Hi, if you haven't noticed already, im the new newsie around here
I also do news for Blackmesa and the soon the before planetgta2.com, a future site of the cool game, Grand Theft Auto 2.
you should expect to see alot of news by me!!
Saw on planet half-life that the Alien Invasion mod has been updated with a drawing of the Alien, and the following guns have been updated: P226, Dragunov, HTR, G3A3, Steyr, MP5 and Shotgun.
There are also some screenshots of the finished HL-Launcher menu and Console, as well as some new pics of the maps.
They also "need" an weapons expert or an sound artist!
More details have been added to the "Legends" page over at Undercover Operations. They are also looking for help - modellers, skinners, texture artists and sound engineers send your applications here. Oh, and here's their IRC details if you want to pop in for a chat:
As you can see, my plans on running this site all by myself with the technical assistance of shockman have turned out to be little optimistic as working 8-6 everyday consumes most of my time. Want to help promote the total conversion world? Contact me if news updating is something you would be interested in.
Undercover Operations have put up the section covering their conversions called 'Legends'. Some interesting information is up there, significantly the release date which is set to 1st quarter 2000, and a progress metre indicating that they are roughly 32% done. Here's a little more info from the site:
Legends bring the first person shooter, and the roll playing game into one. A heavy race and class based system allows people to create their own unique characters and since the server saves your information, you can build your own personal hero. The lavish world and demonic creatures help you feel as if you were truly in a medieval time.
Following up on an earlier Chemical Existance story - A new screenshot of the upcoming Half-Life Total Conversion have been posted on the Red Genesis Entertainment website
This time its a shot of the pistol in action.
The Counter-Strike Mod for Half-Life web site has been updated with important information
for new gameplay for beta4.0. The upcoming release, expected to be out in a
few weeks, features a new gameplay style called "Defusion," where
Terrorists attempt to bomb specific locations in a map and the
Counter-Terrorists attempt to defuse such c4 bombs. Any mappers interested
in submitting new maps will want to visit the site.
Exiled Productions have posted 5 new screenshots of their upcoming mod Heavy Mage: Diamond Cutter, along with this post detailing a few features the mod will contain:
Features We Plan on Implementing:
1. Different from other mods, the semi-auto trigger will be used differently. Just like real guns, you will have to pull the trigger (push the button) for each shot. We are doing this to be as realistic as possible..
2. All weapons will have 3 differant modes. A - "Move", in this mode your gun is held flat against the chest, and cannot be fired, one moves fastest in this mode B - "Normal" this mode is basically the same as normal half life, and other mods, except there is no crosshair, you walk average speed. C - "Aim" gun model is brought to center screen an aligned, you are required to aim with the gun sites.
The Undercover Operations team has moved in, bringing with them a total conversion under development for Quake 2 called "Legends", which is already entering the pre-alpha stage! They have a screenshot up on the main page, and some other stuff... go take a look.
The Red Genesis have posted a few small AVIs of Chemical Existance enemies in action, this conversion is looking ever more impressive. And, if you want to help out one of the hottest projects around they are after level designers - apply to shockman@redgenesis.com.
Another new hosted site - Nograk Productions are a development team hard at work to bring you a new mod for Quake 2 called "Squad". Take a look at the aptly named "What's Done" page to find out their latest progress.
New hosted site - X-Com: UFO Defence is a total conversion for Half-Life based on.. well.. X-Com. They have a huge information page that is way to large and packed with features to post here, go check it out. While you there pop round to their messageboard/forum and post your views, ideas and questions.
The War in Europe mod for Half-Life is holding a release party on irc.planetquake.com at #wie! They'll be posting the download link in IRC, so if you want to be one of the first to get your hands on this exciting Half-Life mod be there!
The BloodMage website had, most likely, it's final post as production on the conversion has now stopped. For those of you who don't know.. BloodMage is a medieval conversion for Quake and one of the final Quake conversion to hit the net. If you don't have yours make sure you download BloodMage v1.01 now!
The FireArms Mod site has been updated with 3 in-game screenshots and 2
skinned pictures of the m60 and desert eagle. Also, seems they have decided to release a seperate multiplayer version of the mod check out the site for more details.
The Counter-Strike mod for Half-Life has updated it's web site with 2 brand new in-game screenshots of the
Steyr Scout Sniper Rifle, which will be featured in the upcoming beta4
release. The weapons page has
also been updated with the full weapon lineup, with full screen weapon
renders.
The Counter-Strike web site is also now expanding and offering hosting to
CS related sites. The latest to join the c-s.net network, is the seminal CS
fansite: CSnation.
Wow, doesn't seem like its been that long, but we've reached the half a million mark. Thanks to everyone who has visited and kept coming back through the good and the bad (which have been pretty bad recently). Hopefully we can see in the first million soon!
Demo version 1.0 of the long awaited Wasteland Warrior conversion has been released! You can grab it at the Technica Studios website, take a look at the list of features below. They are still after a experienced programmer and a 3d organic modeller. Contact Stephen "Fallout" Woolcock if you're interested.
The latest Navy Fortress for Quake 2 it out with Navy style (funnily enough) weapons like submachine guns and assault rifles. According the the website it even has a single player mode! Head over their and download and send your comments/bug reports to Democritus.
Man, these guys work quick... more screenshots of SRT-Alpha have popped up over at the Team Havoc, makers of Terror Quake 2, website. There are a coupla screenshots of rendered models, as well as new in-level shots of the Kingpin mod.
The Quake 2 conversions Squad, by Nograk Productions, has got a couple of new screenshots up over at their site. You can take a look at Squad features list here.
the SRT-Alpha site (the highly anticipated Kinpin mod)has been updated with 3 new weapon pics.
The AK-47, Beretta 92fs and the MK23 SOCOM model shots can be found in the weapons section.
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