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Samples posted after the release of Mac OS X are designed to be built with Project Builder and Mac OS X, or CodeWarrior 6 unless otherwise noted (Note, CodeWarrior 6 projects can be opened in CodeWarrior 5).
The newest Carbon SDK and Universal Interfaces can be found with Development Kits. All samples (both Mac and Windows) can be uncompressed with StuffIt Expander 5.0 or later.
Graphics 3D:
OpenGL Full Screen
- Version 1.5: Updated include paths and Read Me
Requires: aglString Sample, Project Builder or CWPro 6+, Carbon SDK 1.2.5+,...
Posted: Tuesday, May 1, 2001
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(70.8 KB)
Graphics 3D:
aglString
- Version 1.1: Updated include paths and Read Me
Requires: Project Builder or CWPro 6+, Carbon SDK 1.2.5+, Mac OS 8.6+, ...
Posted: Tuesday, May 1, 2001
download
(50.1 KB)
Devices and Hardware:
IOKit:
TimerEventSample
- This sample kext shows how to setup and use an IOTimerEventSource. When...
Requires: Mac OS X 10.0 or later
Posted: Tuesday, April 24, 2001
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(7.5 KB)
Graphics 3D:
Carbon SetupGL
- Version 1.5: Added support for shared textures. Share all contexts ...
Requires: CodeWarrior 6, Carbon SDK 1.2.5 or later, PowerPC, System 8.1+,...
Posted: Tuesday, April 24, 2001
download
(689.8 KB)
Devices and Hardware:
CD ROM:
AudioCDSample
- This sample demonstrates how to discover audio CDs and access the TOC...
Requires: Mac OS X
Posted: Tuesday, April 24, 2001
download
(66.9 KB)
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