★ wanayoo — archive 1999 http://psx.ign.com/interviews.htmlNouvelle recherche | Portail wanayoo
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 November 3, 1999

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 PSX > features > interviews


Interview with Oddworld Inhabitants - November 3, 1999
Oddworld Inhabitants' president gives his thoughts on the new games. Six realtime PS2 movies!

Interview with Jason Rubin - October 19, 1999
Naughty Dog's lead vocalist shares his thoughts on CTR, Crash's future, and PlayStation 2.

Let's Get Ready to Rumble! - July 20, 1999
Michael Buffer, the world's sexiest ring announcer, talks with IGNPSX.

The Phantom Menace Interview - May 27, 1999
In a Q&A with LucasArts' Mike Gallo, we turn our attention to how creature AI brings TPM to life.

Pre-E3: Tomorrow Never Dies Interview - May 11, 1999
MGM's Robb Alvey reveals TND's progression, and discusses weaponry, music, and more. New screens.

Talking Gauntlet Legends - April 27, 1999
The producer of the action-adventure gave us some insight about the PlayStation version.

The Full Bleem Interview - March 22, 1999
The makers of the newest PlayStation emulator around get deep in an exclusive interview.

Q&A With Phil Harrison - March 18, 1999
Sony's third-party honcho lays it on the line with reporters and developers in a Q&A session.

They Call Me Goldberg - March 16, 1999
EIC Doug Perry talks to the former WCW champ about beer, death, and burgers. What else?

Naughty Dog's Next Move - March 9, 1999
With PSX and PS2 projects in the works, Crash's creators are hard at work on the next big thing.

Talking Triple Play 2000, Part Two - February 22, 1999
The continuation of Friday's interview with EA Sports' Triple Play 2000 producer.

The Rock: Interview With a Madman - February 19, 1999
One of the most popular wrestlers in WWF tells his torrid story.

Is the PlayStation 2 CG Quality? - February 18, 1999
We talked with the company responsible for ReBoot to understand the system's potential power.

The Rollcage Interview - February 8, 1999
The busy folk at Attention to Detail talk with us about their high-flying racing phenom.

An Interview With the Makers of Guardian's Crusade - January 15, 1999
The US team responsible for the translation and adaptaton to Activision's upcoming RPG speaks.

A Chat With Connectix, Part Two - January 7, 1999
One of the programmers of the PlayStation emulator explains the inner-workings of the software.

A Chat with Connectix, Part One - January 6, 1999
The PlayStation emulator creator tells us why the company's not afraid of Sony.

The Real Quake II Interview - December 30, 1998
We secured another, even more in-depth interview with Hammerhead, the guys making Quake II.

Exclusive Quake II Interview - November 25, 1998
Activision's Quake II team explains the how the Id shooter will rock on PlayStation.

G-Police 2 Q&A - November 20, 1998
Psygnosis answers its own questions about its upcoming game, G-Police Weapons of Justice.

Exclusive: Shadowman Interview - November 11, 1998
Iguana UK Creative Director Guy Miller gives insight into Acclaim's dark, bloody new title.

WCW/NWO Thunder Interview, Pt. 2 - September 17, 1998
THQ's Dave Hoffman talks about the upcoming wrestler for PlayStation. More exclusive screen-shots.

WCW/NWO Thunder Interview - September 16, 1998
THQ tells us why Warzone doesn't have a chance against Thunder. Exclusive screen-shots included.

The Messiah Interview, Pt. 2 - September 3, 1998
We speak with the Shiny's Lead Programmer Mike Persson about the new action/adventure, Messiah.

Psybadek's Designer Speaks - September 3, 1998
IGNPSX chats with Psygnosis' Graham Sidwell about his forthcoming – and truly outlandish – game.

The Messiah Interview, Pt. 1 - September 1, 1998
IGNPSX speaks with Lead Programmer Mike Persson about the apocalyptic action/adventure Messiah.

Interview with Amazing Studio, Pt. 1 - August 30, 1998
Heart of Darkness' Frederick Saviour talks to PSMOnline about his five-year project.

Interview with Amazing Studio, Pt.2 - August 28, 1998
Heart of Darkness team member Frederick Saviour gives tells us about his five-year project, Pt. 2

WWF Warzone Interview, Pt. 1 - August 28, 1998
We wrestled down two developers from Iguana West to see just went in to making the WWF Warzone

WWF Warzone Interview, Pt.2 - August 28, 1998
Two Iguana team members get down to the heart of Acclaim's popular wrestler, Pt. II

Interview with Mr. Cynical - August 28, 1998
A bizarre old man visited us today... and forced us to interview him

On Making WarGames - August 26, 1998
IGN speaks with Interactive Studios' Philip Oliver about the making of WarGames: Defcon 1









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