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| le B U Z Z L I N E S - INTERVIEW EXCLUSIVE |
| Bill Dunning, Envision's JuggleShow |
Envision, Inc., a small, nimble software development and communications company, has added yet another ball to its remarkable juggling act. JuggleShow, which is presently under development for the BeOS, will fill an important nitche for users who want smooth, predictable presentations under the BeOS platform. In Dearborn, Michigan, USA, William (Bill) Dunning told us about his company and his new product.
le BUZZ: First off, describe Envision, Inc. to me. What does your company do? Or based on what
I see on your web site, maybe I should ask, what DOESN'T your company do?
BD: Primarily we are a custom software development company -- for Windows, BeOS, and the
Internet. In most cases, when we go into a company for software work, it turns out that
they also need some amount of hardware or telecom consulting. Sometimes it works the other
way around too. For example, we started out doing network support for one of our customers
and then we built their business-to-business commerce site. This year, we're trying to
focus more on the Internet and multimedia development.
We're a small company with a wide range of experience. I know that sounds like marketing,
but it's true. Scott Thomas, our Director of Creative Development, not only has formal
training and real world experience as a graphic artist (using computers for design back
when most artists would only use 'traditional' methods), but he also worked in the
entertainment business as a technical director and performer for a number of years.
Meanwhile, I have formal training and a degree in business administration and electronics
technology. But, I also was an Arts Administrator for over five years and produced some
rather large scale concert/entertainment events. One annual event drew more than 200,000
people each year. I then went on to serve five years as Director of Communications for a
large suburb of Detroit. I was responsible for an extensive data network, a fiber ring, a
public safety radio system, a 1000 extension telephone system, cable television and telecom
franchise negotiation and regulation, a municipal television studio, traffic signal
maintenance, a 911 dispatch center for Police/Fire/EMS, and lobbying state and national
elected officials on telecom policy during the cable/telephone deregulation of the 90's.
The point of all that is that we bring creative, technical, theatrical, and administrative
experience to everything we do. And, we think that is an advantage.
le BUZZ: How long has JuggleShow been around?
BD: We have been selling a Windows based presentation system similar to JuggleShow for a couple
of years. We have them installed in cable television systems and industrial settings.
We're shipping our first dual boot systems this week in preparation for the release of
JuggleShow.
le BUZZ:
Why did you decide to do a version for the BeOS?
BD:
I've been interested in the BeOS since I became a registered developer on version DR8 (a
little over two years ago). We believe the BeOS is ready to take off and we want to grow
along with it. It's also technically a good fit for what we want to do. It's great with
multimedia content, and it allows us to deliver a product that is unique in the
marketplace. We think we can gain a real competitive advantage.
le BUZZ: JuggleShow appears to span several categories of programs, including presentation program, multimedia authoring, and broadcast titler. For the person who is trying to
sort that out, how would you describe JuggleShow?
BD:
It's funny, but that's what our ad agency said too. The trouble with categorizing it, is
that all of the things you mention are converging, along with about a half dozen other
technologies. The lines are blurring, and we think we have an opportunity to create a new
category. To force an industry convergence and radically reduce costs. Look at what the
DSS dish did to the 10 foot satellite dish business. As they say, 'the revolution will not
be televised' -- it just comes up and surprises you.
le BUZZ: What a great line. So, what is the interface like? Is it graphical drag & drop or script-based?
BD: It's simple. Objects can be placed graphically, but can have their attributes set manually
as well. I wouldn't look for anything too innovative as far as the interface is concerned.
le BUZZ: You're putting some special emphasis on the networkability of the program. Can you
explain more about that?
BD:
Lets take a fictitious auto manufacturer as an example. They have plants and offices
around the world. They typically have some sort of information video network in each plant
that reaches the employees with information about company news, health benefits, special
programs, etc. They are usually run by staff at each location. There are efficiencies to
be gained if you can manage the content for all of the remote sites from one location --
not to mention the ability to create a consistent look and feel around the world. There's
real power in that. And that's just one application. That same auto manufacturer also
needs to stay in constant communication with it's dealerships with training and news.
JuggleShow uses standard internet protocols to communicate between the server(s) and
player(s). The content stays secure, private and proprietary while the connectivity is
universal.
le BUZZ: How format friendly is the program , from the standpoint of supporting multiple
graphics, audio, and video formats?
BD: We're trying to support any format that is supported by the platform. Initially, I expect
we will be limited to one or two formats in any one category.
le BUZZ: How interactive are the creations done in JuggleShow? Can you create multimedia like
structures, or is it primarily intended for self-running presentation systems like
kiosks and cable tv channels?
BD:
There is no interactivity planned at this point. We'll see what the demand is before we
move in that direction.
le BUZZ: On a degree of difficulty scale of 1 to 10, assuming 1 is a programming novice and 10
is a first class propellerhead, how would you rate the difficulty of creating a
presentation in JuggleShow?
BD:
We're shooting for the lower end. Maybe 3-5.
le BUZZ: I know predictions can be hazardous...originally you were thinking Q1, 1999 for its
release...but what date looks like a possibility at this point?
BD:
Well, we have orders waiting right now. Our developers are attending the BeDC this weekend
to learn more about the new Media Kit. Hopefully it will help solve some of the more time
consuming issues we've been dealing with. At this point, I can't estimate an accurate
release date.
le BUZZ: What kind of price range can we expect for the BeOS release of JuggleShow?
BD: It will come in two flavors. The general consumer 'software-only' version and the
'hardware/software package' version. They are both basically the same software with
different implementations. We've never released a software-only version of our current
system, so that is something new for us.
Expect the software-only version to be released at a very low price -- introduction at
probably under $100. That cost will ratchet up to perhaps $200-300 over the first year as
demand dictates. There will also be a low cost upgrade path. We're also talking to other
BeOS developers who are making software that compliments ours about possibly bundling ours
with theirs and visa-versa.
The hardware/software package typically will range from about $6,000 to well over $50,000
for multiple locations. This is a similar configuration to the systems we currently sell,
where we provide computers, network hardware, software, installation and training.
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