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Multimedia for the Web
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This section describes and demonstrates the various media
available for web developers, providing sound and graphic
experiences beyond the classical static images and hypertext.
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The web was originally a text-only medium; the H in
HTML standing for "hypertext", not
"hypermedia".
In 1993, Marc Andreessen and Eric Bina added the
<IMG>
tag to their
Mosaic for X Windows browser -
and fueled the web explosion we're still witnessing..
As well as pictures, one can also experience sound and movies.
Nobody has yet invented the "scratch and sniff" monitor, but..
Two further developments are "streaming", which allows playback to
begin before the files are fully downloaded; and three-dimensional
presentations of sound and scenes.
The major impediment to multimedia on the web has been
bandwidth - the amount of data that can be transferred to the
user's browser. Until recently, most users had only a 14.4K modem,
which was not really adequate for sound or video. 28.8K marks the lower
end of the useful multimedia bandwidth range, and if you want to design
your web site to reach these users, you will need to be cautious in
your use of bandwidth. In particular, you should avoid gimmicks on your
home page that may cause the user to wait more than a minute.
Simply announce on your home page that you do have some really
cool Java, Shockwave, VRML, or whatever, and here are the links..
Tricks & Data, Flash Yin & Yang
PS Woods
April 17, 2000
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Bubba, a typical client, wants you to build a Flash application
that will allow him to input and display showtimes at his movie
theatre. In addition, he wants to be able to update his showtimes
in a .txt file that the Flash movie can read. Yin-n-Yang walks you
through just such a scenario and shows you how to give Bubba
precisely what he wants.
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Digital Distribution of Music
Charlie Morris
March 27, 2000
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From a half-dozen two years ago, the number of places to buy music
online has climbed into the thousands. Will the major record labels
disappear like the dinosaurs to which they've so often been
compared? Not likely. But it's now clear that independent music
distributors are going to be a far bigger piece of the picture than
ever before. Anyone involved in the music business, from record
companies to distributors to retailers, needs to stay up on the
latest trends in online music distribution. This article, which
will focus on the current state of music distribution over the Web,
with an emphasis on what a small record company, music retailer or
artist can do to market music online.
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0 to 60 in Flash, Part 4: Publishing
PS Woods
March 15, 2000
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The final installment of 0 to 60 in Flash leads you through
publishing your first Flash movie for viewing in a web browser.
As a bonus you'll also learn how to combine javascript functions
with your movie and add sound effects to a button!
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0 to 60 in Flash, Part 3: Today's Show: Babies Having Babies
PS Woods
March 8, 2000
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Now that we're getting familiar with creating in Flash, it's time to add
those little extras to make our movie more advanced. In the third part of
our 0 to 60 in Flash series, we'll add interactivity with actions
and gain control with variables.
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0 to 60 in Flash, Part 2: Tweening
PS Woods
March 1, 2000
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Last week we covered the basics of Flash including the beginning
creation of our first Flash movie. This week we'll continue
developing our movie and explore composing images, touching on
gradients and file-size.
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0 to 60 in Flash
PS Woods
February 21, 2000
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Flash is the hottest thing in web animation. This first of
a four part tutorial will introduce you to creating animations
with Flash.
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Web Audio 2000
Charlie Morris
January 31, 2000
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The Internet gets closer and closer to being a real
multimedia experience. As the Web converges with TV and
radio, sequential delivery, which means "watching" a
"program" instead of "browsing"
a "site," will become
commonplace. Full-length features are the order of the day,
and we don't even need a browser to display them, thank
you very much.
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Building My Résumé Thing Multimedia Website
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A description of how The Résumé Thing was designed.
A step-by-step tutorial article about a how creative non-programmer
implemented Java, Javascript and MIDI music to put a
multimedia résumé on the World Wide Web.
Charlie describes the design goals and principles,
and shows how to implement professional-looking multimedia websites with
free Java, JavaScript, and MIDI sources.
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Currently there are several incompatible schemes for inserting
multimedia objects into web pages.
Developers have been experimenting with ideas for dealing with new
media: Microsoft's DYNSRC
attribute for video and audio, Netscape's EMBED tag for compound
document embedding, and
Sun's APP and APPLET tags for executable code.
Each of these proposed solutions attacks the problem from a slightly
different perspective, and on the
surface are each very different. In addition, each of these proposals
falls short, in one way or another,
of meeting the requirements of the Web community as a whole.
The
W3C proposes a unifying
OBJECT
tag:
"..which subsumes the role of the IMG tag, and provides a general
solution for dealing with new media, while providing for effective
backwards compatibility with existing browsers.
OBJECT allows the HTML author to specify the data, and/or
properties/parameters for initializing objects to be inserted into HTML
documents, as well as the code that can be used to display/manipulate
that data. Here, the term object is used to describe the things that
people want to place in HTML documents, but other terms for these
things are: components, applets, plug-ins, media handlers, etc. "
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