get trees in the scene and run each in separate threads #201
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| ★ wanayoo — archive 1999 https://github.com/paceholder/nodeeditor/issues/201 | Nouvelle recherche | Portail wanayoo |
How can we get trees in the scene?
There is a method for iterating over NodeDataModels (iterateOverNodeDataDependentOrder) but this function iterates over all nodes, I want a method to iterate over each tree, and it must see each node toward flow direction.
I've written a subclass of NodeDataModel with virtual method process, to add a process to each node. I want to separate each tree and run them in separate threads.
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