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About glObsAim glObs aims to be a software package that allows people with little or no programming experience to create 3D applications and games. Using the simple, easy-to-understand concepts of static "level" polygons/objects and non-static "character" objects, glObs programs should be easy to construct and make it an easy to use Rapid Application Development (RAD) system. Of course, we're not there yet Currently (15/02/2000) glObs is under heavy construction. Whilst both static and non-static objects can be loaded and manipulated, the tools for creating them and molding them into something useful do not exist. Whilst every endeavour has been made to make the use of the current ASCII GLM format as easy as possible, the complete beginner would feel quite lost developing any kind of 3D world.
If you are interested in developing GUIs to simplify level creation/model integration, please contact me Back to the glObs main page
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