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   WiredX
WiredX is an X Window System server, written in pure JavaTM.

WiredX enables you to access UNIX/X applications from all web browsers with Java Plug-in and it will be available at WiredX.Net.

At present, its "beta" and "Lite" versions are provided for non-commercial/commercial use with no fee at WiredX.Net.

Its downloadable versions are also available here. new!

Features

  • WiredX is written in pure Java.
    Its byte-codes measure about 200KBytes in JAR format.
  • WiredX depends on Java2(JDK1.2).
    WiredX-Lite, which depends on JDK 1.1.* and Swing 1.0.*, is also available. We have also provided JXPie, which runs on PersonalJavaTM.
  • WiredX accepts X window protocols(X11R6.3), directly.
  • WiredX doesn't need a proxy program.
    Some Javanized X servers have existed already. They, however, need a proxy program, which translates X protocols to their own proprietary protocols.
  • The Copy & Paste operate between WiredX and native window system are supported.
  • XDMCP, REXEC has been supported.
  • Built-in screen savers has been supported.
    Some sample screen savers, which lists headlines of Segfault.org, Linux Today, slashdot.org and freshmeat.net are available.

Requirements

  • Java Plug-in 1.1.1, 1.1.2 or 1.2, and
  • a web browser, which supports Java Plug-in, for example Netscape Navigator.
We have confirmed that WiredX has run on Windows95/98/NT with the Netscape Navigator and the Internet Explorer. If you succeed in running WiredX on other platforms; Solaris, Mac, please notify us.

Current Status
WiredX is still under development and we are continuing our efforts to improve it.
At present, we have already released a Release Candidate of 1.0. For this release, we have received valuable comments from beta testers and some people pointed out that "this X server eats many memories!!". We have also recognized this fact and we had thought that it would not be so serious problem on Celeron machines with 64M byte memories. Anyway, we decided to postpone the release of 1.0 and fix this problem. Currently, we are rewriting DDX(Device Dependent) part completely(in our context, DDX part means a chunk of code which operates AWT objects) and it is provided here and WiredX.Net.


Last modified: 02-Nov-1999
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