08/05/2000
XRally 1.0.pre3.1 released. This is sort of a bugfix release, fixing some important bugs with "make install" (Thanks for Okki for pointing it out). If you had this sort of a trouble or haven't got the pre3 version yet, then get it.
It also includes some cosmetics changes to the maps and tilesets and a new option, to give the player extra points when he wins a level and has lives remaining.
Besides, there is now a screenshot of the game with the classic tileset at the screenshots page.
08/03/2000
XRally 1.0.pre3 released!! The changes:
- Hiscore system (Still experimental)
- Displays full radar at the start of the map
- New radar modes (Thanks to Anatoly A. Orehovsky for the idea and code)
- New moving subroutines (Much better control)
- Players car AI is now optional (You can adjust it to only turn when you want to)
- Added the xpm2xrally program to the main distribution (and made it compatible with the lastest map specification)
- Classic tileset (Thanks to Claudio Matsuoka for the images)
- Can now draw borders around the level (Thanks to Claudio Matsuoka for the patch)
- Fixed some bugs that caused problems with Macintoshs (Thanks to Claudio Matsuoka for the patch)
- And the most important of all, added sound support! (Run configure with '--enable-sound'. Thanks to - guess who? - Claudio Matsuoka for the patch and the mod files)
You can get the source at the ftp directory!
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