|
Game Info - Tiberian Sun Frequently Asked Questions
Release Date
System Requirements
Where to buy Tiberian Sun
Troubleshooting?
Multiplayer
Probelms?
Who Created Tiberian Sun
Factions in Tiberian Sun
What can
I expect in Tiberian Sun?
Kane Dead?
Effects of Tiberium on
Infantry
EVA in Tiberian Sun
Building
Power?
Who are the Forgotten?
Release Date
Tiberian Sun the game we have been all waiting for
should be released in the week of August 27th, 1999. The game has been
backed up numerous times but this time we believe it to be the real on at
last
System
Requirements
What you need to play Tiberian Sun is the following
for your computer (Mac requirements not available)
Processor: 166 megahertz
RAM: 32 megs
Video Memory: 2 megs
Hard Drive Space: 200 megs (estimated buy
TiberiumSun.Com)
CD-Rom: Quad-Speed or Faster.
3D-Card: NONE!
Where to buy Tiberian
Sun
Guess what international fans! Tiberian Sun will
be like the first ever computer game to be released WORLDWIDE! That
means that on the estimated release date of August 27, 1999 you will
be playing that game you have been waiting for for 4 years.
Places you can buy Tiberian Sun in the US are as
Follows:
Best Buy
CompUSA
Electronics Boutique
ToysRus
(More to come later)
TroubleShooting
This section is not done yet since Tiberian Sun is
not out yet however, when Tiberian Sun comes out this section will be jammed
with lots and lots of info from our Experts here at TiberiumSun.Com and Westwood
Studios!
Multiplayer
Games
You should be able to play Tiberian Sun over the ever
popular Westwood online as well as MPlayer. You can of course play
people in your neighborhood using modem and people at work or school with
network cards.
Creators of Tiberian
Sun
Did TiberiumSun.Com create Tiberian Sun? NO
we did not create the game we are a fan site of the game. We are
also mentioned in the game as well. The creators of Tiberian Sun are
the creators of the original RTS that shocked the world Command and Conquer,
Westwood Studios. Westwood Studios used to be owned by Virgin Interactive
but were bought buy Electronic Arts about a year ago.
How many factions are there in
C&C 2: Tiberian Sun?
There are two (2) playable factions in C&C 2: Tiberian
Sun. The Global Defense Initiative or GDI and the Brotherhood of Nod. The
war between these two sides is continued from the original Command and Conquer.
Although, in C&C 2: Tiberian Sun a third faction has been introduced,
but unfortunately is not playable.This third faction is know as "The Forgotten"
( Click here for further information concerning the Forgotten or see below).
What can I expect in C&C 2:
Tiberian Sun?
Unlike previous C&C games, C&C 2: Tiberian
Sun will be fully 3D with special lighting effects, brand new units, structures
and plenty more to make you drool. The story of C&C 2:Tiberian Sun will
take place 20 years after C&C: Tiberian Dawn, and will feature a Brotherhood
of NOD that has gone underground (literally) and has broken up into many
parties after Kane's supposed death, each claiming to be the real Brotherhood.
GDI is evacuating the world's population to the Antarctic areas where tiberium
infestation has been slowed down, and has evacuated their best scientists
and generals to the command space station known as the Philadelphia. NOD
uses guerilla warfare stealth-type tactics, while GDI uses brute force.
C&C 2: Tiberian Sun has many new features never
before seen before in an RTS. Firstly, Tiberian Sun will incorporate time
of day variations (night and day). This allows for a totally different plan
of offense as well as defense that is required to do well against your
opposition. During night missions you must set-up searchlights to look for
your opposition. These lights will move accross the ground until an enemy
unit is spotted and it will "lock" onto that unit until it goes out of range.
Therefore, attacking unit will only be able to see the searchlights of the
base until they get close enough to see more. In times where there is no
light units only have approximately 50% of their usual vision range.
As well as time of day variations C&C 2: Tiberian
Sun will also have weather effects. These are not your normal everyday weather
variations like rain and snow, instead C&C 2: Tiberian Sun will have
effects such as ion storms and meteor showers. Ion storms cause lightning
to strike which may destroy your units or even start a forest-fire. Another
interesting feature of ion storms in the game is that sometimes they can
temporarily disable high technilogically advanced units through electrical
interference. Reducing you to fight only with tactics and strategy rather
than just brute force. Meteor shower well cause wide spread devastation and
destruction especially if they happen to hit one of your units and/or structures.
It is also possible for meteor showers to spawn tiberium vines that clutter
your base and mutate your infantry. Wind will also be present in C&C
2: Tiberian Sun and it will carry poisonous gases and spread forest fires.
I thought Kane died in Tiberian Dawn.
Is he really dead?
No, Kane is not dead and he will be back in C&C
2: Tiberian Sun to deliver his usual evil thoughts. The original actor that
played Kane, Joe Kucan, is back in Tiberian Sun. So you'd better what out
for some diabolical action.
What are the effects of tiberium
on infantry?
If infantry from any faction are exposed to tiberium
of any type for a prolonged or extended period they will begin losing their
health until they die. Westwood Studios have also said that "something else"
would also happen to infantry if exposed to tiberium. Rumours have it that
infantry become mutated and turn against their own infantry. Although, as
of yet this is only a rumour.
What can you tell me about EVA in
C&C 2: Tiberian Sun?
EVA is coming back, and with a new friend, Kabal. C&C
fans may recognize EVA as the voice of the "computer" in the game. Westwood
Studios has made some major changes with how EVA (and her new Nod counterpart,
Kabal) factor into the game. Both entities are now artificially intelligent
lifeforms that will make appearances in the game's cutscenes and in-game
movies. The people I spoke to on the team seemed particularly proud of Kabal,
who they claim is "pure evil". He is rumored to be "worse than Kane" and
is quite cynical and sarcastic. Just to clarify, EVA is for GDI and Kabal
is for NOD. A new feature to EVA and Kabal is that it tells you where attacks
are coming from, like "our base is under attack from the north." Rumor has
it that you can find things in crates to trick the EVA into false alarms.
Can power be switched off to individual
structures?
Yes, power can now be turned off to individual structures.
Did your opponent just destroy two of your power plants? Feeling rather impotent
now that your buildings are all offline? Well, just turn off your Construction
Yard and your Barracks, for instance, and you can redirect what existing
power you have to the more essential structures, such as SAM sites, turrets,
etc.
Who are the
Forgotten?
The Forgotten is a race that has been created through
tiberium mutation. They are a combination of both ex-GDI and NOD forces.
NOD created The Forgotten on purpose through tiberium mutation to try to
create "the ultimate killing machine" and help the evolution of mankind.
After their experimentations were found to be unsuccessful the newly created
race were abandonded and neglected by both the GDI and the Brotherhood of
Nod. We have more details thanks to an interview that
PC Fan released part of. Here it is:
The Forgotten, as mentioned earlier, are mutated
"freaks". They aren't loyal to GDI or NOD, they're sort of mercenaries. They'll
work for and temporarily ally with whoever has the supplies they want (weapons,
medical supplies, etc), and only one player at a time can have them on their
side. You can find the supplies by blowing up buildings and sometimes getting
crates, also trains sometimes transport them I think. Anyway, there are three
kinds of Forgotten units, all infantry. You've got your sniper, she picks
off infantry at long range (probably has a good site range for scouting,
too). Then there's "Ghostalker", a heavy weapon's expert. He'll probably
be the equivalent of C&C: Red Alert's Tanya, with the ability to blow
up structures and a heavy rocket launcher.
|