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    >> 1.01.00 Patch | Patch FAQ | 1.01.09r Beta Patch  <<
    Starfleet Command Downloads: Patches

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    Do not install this patch over the top of the previous released Beta patch!
    You must install this patch onto a "clean" un-patched version of SFC.

    Starfleet Command Patch: 1.01.00 Patch (1.8Mb)

      Download Host Location Download Now
      Starfleet Universe USA Download Now!
      Interplay Productions USA Download Now!
      The Adrenaline Vault USA Download Now!
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      Federation HQ USA Download Now!

      -------------------------
      Installation Instructions
      -------------------------
      You will need 84 megs of free hard drive space for the temporary swap files used by the patch program.

      1. Unzip the contents of this file in your Starfleet Command folder.
      2. Double-click on the RunMe.bat file.
      3. Run the game. The version number should read: 1.01.00

      If you have problems installing the patch, make sure you unzipped the entire contents of the patch zip file into your Starfleet Command folder. Open a DOS window. Change directory to your SFC folder using:

      cd "\Program Files\14 East\Starfleet Command" <enter>

      and type:

      patchsfc <enter>

      If you continue to have problems, uninstall SFC completely and reinstall from the game disc, then install the patch.

      ------------
      Known Issues
      ------------
      1. The cost of your ship in the select variant screen shows the base cost of the ship, not including any supplies.
      2. When your enemy transports a t-bomb in multiplayer, you will not see their shield lower when it actually does. You can still fire and cause internals.

      ---------------
      Version History
      ---------------

      1.01.00 - First Patch, Offical Release
      --------------------------------------

      • The cost of ships now includes all supplies, so selling supplies back will not reduce the cost of the ship under it's starting value.
      • Hydrans can now select ECCM 4.
      • Cloaking Device costs energy to operate.
      • The enemies in your mission are now directly tied to your location.
      • Ships will continue to move after attempting to use non-existant Wild Weasel shuttle.
      • Hydran fighters are no longer useable in Nebulas.
      • Cloaked ships cannot be the target of hit and run raids without a lock-on.
      • Scatterpacks have been increased in cost.
      • Some mission changes.
      • Legendary officers are slightly harder to find.
      • Ships attempting to disengage in the upper left hand corner of the map will actually do so now.
      • Weapons and systems should work properly when repaired.
      • Point defense no longer occasionally fires while cloaked.
      • Change Course button in the Galactic News/Map screen works after you load a game.
      • Sound related issues have been dealt with.
      • ESG should affect enemy shuttles and fighters.
      • Non-Rookie officers now start with their proper experience.
      • Officers in multiplayer are always Senior.
      • Respawning in Battlefest with black holes no longer causes you to appear _in_ a black hole occasionally.
      • Freighter speeds have been adjusted in various missions.
      • Transporting through minimal shields no longer works.
      • The Hydran DWH has found the dual hellbore icons it was missing.
      • An AI crash bug (AI attempts to capture while cloaked) was fixed.
      • Gorn debriefing text now scrolls.
      • Heavy Weapons no longer have wear and tear.
      1.00.01b - Beta Patch
      ---------------------
      • Campaign Save Games - fixed file size problem that caused corrupted saves. Saved games that were previously corrupted cannot be loaded, but un-corrupted savegames are compatible.
      • Mod Detection - multiplayer mod detection doesn't "spam" messages and only reports actual differences. It also now only checks when player clicks READY button.
      • Spacedock Missiles - fixed problem with purchasing large number of missiles for some ships.
      • Lyran Medals - a minor bug with the Lyran medals screen was fixed.
      • Specs File - fixed several minor errors (cloaking cost for Klingon D5Y, shield strength for listening posts and other units).
      • Capturing Listening Posts - no longer causes a crash due to spec file change. Units that had no starting shields would crash when captured.
      • Hotkey Bindings - The bindings.ini file was un-write protected.

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